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Feature: Crash Bandicoot N. Sane Trilogy Producer says nostalgic fans are the priority

Crash Bandicoot N Sane Trilogy screenshots

When I shook Vicarious Visions Producer Kara Massie’s hand, she told me ‘You can ask me anything… I won’t necessarily answer everything.’ We laughed, knowing the million dollar question about multiple formats for the one-time Sony pseudo-mascot Crash Bandicoot would come up. The PSOne Crash Bandicoot trilogy was published by Sony, making it a platform exclusive, but with Activision now at the helm, the possibility of seeing the Crash Bandicoot N. Sane Trilogy on multiple formats is mouthwatering for some. 

And that’s because the series is near and dear to the hearts of many. When I first got my PlayStation off Santa Claus (cheers, fella), I got Formula 1 97, FIFA: Road to World Cup 98, and the original Crash Bandicoot. So, with that in mind, I asked Massie how Vicarious Visions has catered toward the older crowd, while not alienating a new audience of kids that will gravitate towards the cute marsupial.

‘I think the new audience might be older than you’re thinking. I think there’s a lot of awareness of Crash, and he, and the game, have an appeal to a more broader audience than just children. We’re seeing a lot of interest from adult gamers, as well as new audiences,’ Massie went onto say that because of the old fogies having some human additions in their lives, Crash Bandicoot will probably pick up some new fans. ‘The nostalgic audience; a lot of those people have kids. We’re seeing some of that around the studio. Some of the developers’ kids will wander in and they’ll pick it up, and it’s easy to play.’

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